I
first started playing Bridge when I
was 12. My father introduced me to
Bridge and in my high school and
university years Bridge was big part
of my live. I got involved with GGP
in 1999. Since 1999, I
have been providing Great Game
Products with technical support,
database support, and networking
support. I have enjoyed my
relationship with Great Game
Products.
Jason Rosenfeld has
been a programmer for Great Game
Products
Inc., since graduating from
Northwestern University with a BS in
Computer
Science in the summer of 2002. He
serves as the company's computer
bidding
specialist and also has also been
involved in many other projects for
GGP
including authoring Bridge Baron
Companion: How to Get the Most Out
of your
Computer Bridge Game and the
development of the Learn and
Practice Bidding
Conventions.
Jason is also a
competitive bridge player, traveling
all over
the US and the world to compete in
tournaments. He competed for the
United
States in the World Junior Pairs
Championships in Nymburg, Czech
Republic in
1999 and in Tata, Budapest in 2001
and plays at nearly every North
American
Bridge Championships. He is an ACBL
Bronze Life Master. Jason learned
to
play bridge as a child from his
mother, but didn't start playing the
game
seriously until getting to
Northwestern. While at Northwestern
he served
for two years as the president of
the Northwestern University Bridge
Club
and also helped run bridge lessons
to get fellow students playing the
game.
Jason is unmarried and
living in Boston, MA. His other
interests include playing tennis,
trivia, and poker, as well as
traveling as
much as possible. Previous work
experience is limited to college
internships, including one for
Deitel & Deitel, a prominent
computer science
textbook company.
Stephen Smith is the lead programmer for Great
Game Products. He began
working on a Bridge Baron research project as a
graduate student in 1989,and began part-time consulting on Bridge Baron
in 1992. He received his
Ph.D. in Computer Science from the University of
Maryland, College Park
in 1997; his dissertation dealt primarily with
the use of task-network
planning techniques in Bridge Baron. After
three years as a professor
at Hood College, he came to Great Game Products
full-time in 1999.
Mechanical Engineering - Boston University 1987 Masters Degree - MBA, Boston University 2001
I
graduated from Boston University with Mechanical
Engineering Degree in 1987. After graduating I
worked for Corabi International Telemetrics, which
was a pioneer in the field of the telemedicine. The
company developed a system which uses a remote
controlled robotic microscope to make a pathology
diagnosis. I moved back to Boston in 1989 and began
working for Cambridge Computer Services. The
company provided network services and consulting for
various companies in the Boston area. After leaving
Cambridge Computer Services, I became a Network and
Systems consultant working for various companies in
the Boston Area, including National Medical Care,
Houghton Mifflin, and Pilot Software. In 1997, my
wife and I went out St. Louis so she could get from
Masters Degree. During this time I worked for
Boeing as a Senior Systems Program Manager. After
completing her degree, my wife and I came back to
Boston, and I entered the MBA program at
Boston University. After I graduated I became CEO
of Great Game Products, Inc., which is located out
of Potomac, MD. Great Game Products specializes in
the development of computer bridge products for
players at all skill levels. I currently live in
North Andover with my wife, Rebecca, and sons,
Austin and Deacon.
Bridge Baron is the result of over 42 years
of research, passion, and intelligent collaboration with
some of the brightest minds in the country. The game was
originally created by Tom Throop Sr. He has devoted more time
to this subject than any other person in the world and has
pioneered the development of computer bridge programs.
Tom Sr.
knows a great deal about computers and the game of bridge.
In 1958, while working at a US Navy Lab in the District of
Columbia, he programmed a Univac computer to play bridge.
The machine, which had a 1,000-word memory, could play only
one round before it ran out of computer power. Some years later, Tom Sr. wrote some play routines
using the GE time-sharing system.
Later, Tom Sr.
designed bridge software for Radio Shack, Apple, and Commodore
computers. Eventually, he founded a company in Bethesda,
Maryland called Great Game Products, Inc., that focused on
selling his Bridge Baron software. (Excerpts from "Program for a Better Bridge
Game" Washington Post, September 15, 1997.)
Tom Sr. is the president of Great Game Products, the most successful
company in the development and marketing of computer bridge
products. The company was founded in 1985, and has an unsurpassed
track record for the past 18 years. Great Game Products
specializes in the development of computer bridge products
for players at all skill levels. Great Game Products' flagship
product is Bridge Baron.
Tom
is a lifelong bridge and chess player, and also a Silver Life
Master of the American Contract Bridge League. He has written
the only book on bridge software, titled "Computer Bridge".
In the chess world, Tom has a draw against the one-time US
Champion, Arnold Denker. Tom also reached the rank of the
35th highest ranked postal chess player in the US.
In the early 1980s, Tom wrote the only book
on bridge software, titled Computer Bridge published by Hayden Books. By 1982, Tom had produced
the first complete computer bridge program, BRIDGE BARON 1.
In 1985, he founded Great Game Products.
The accomplishments of Bridge Baron, first marketed in
1982, are unequaled by any other bridge program. The Bridge
Baron has won 5 world computer bridge championships and has
been one of the most popular bridge computer software games
in the world.
Great
Game Products
7825 Tuckerman Lane, Suite 206
Potomac, MD 20854
United States and Canada call:
1 800-GAMES-4-U (1 800-426-3748) or 301-299-9005
International callers, please dial:
+1-301-299-9005